Comment by dazzawazza
2 days ago
I agree with everything you say except git-lfs works. For modern game dev (where a full checkout is around 1TB of data) git-lfs is too slow, too error prone and too wasteful of disk space.
Perforce is a complete PITA to work with, too expensive and is outdated/flawed for modern dev BUT for binary files it's really the only game in town (closely followed by svn but people have forgotten how good svn was and only remember how bad it was at tracking branch merging).
Sounds like the filesystem filter is required for the files in the repository and not just the metadata in the .git folder.
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