← Back to context Comment by neuroelectron 2 days ago FPSes aught to update the screen every millisecond. Why isn't this more common? 4 comments neuroelectron Reply imbusy111 2 days ago That would require a 1000Hz screen to even be able to output. 144Hz is the high-end today. It seems to be pointless to push beyond that. c-hendricks 2 days ago 240/360/480/540hz monitors all exist. 144hz is not that high a bar anymore, and kind of the odd one out given that it's not a multiple of 60. matja 15 hours ago Or you could say 540Hz is the odd one out for not being a multiple of 24Hz, the standard since ~1930. theblazehen 1 day ago Because you quickly get into diminishing returns, while significantly scaling the hardware required?
imbusy111 2 days ago That would require a 1000Hz screen to even be able to output. 144Hz is the high-end today. It seems to be pointless to push beyond that. c-hendricks 2 days ago 240/360/480/540hz monitors all exist. 144hz is not that high a bar anymore, and kind of the odd one out given that it's not a multiple of 60. matja 15 hours ago Or you could say 540Hz is the odd one out for not being a multiple of 24Hz, the standard since ~1930.
c-hendricks 2 days ago 240/360/480/540hz monitors all exist. 144hz is not that high a bar anymore, and kind of the odd one out given that it's not a multiple of 60. matja 15 hours ago Or you could say 540Hz is the odd one out for not being a multiple of 24Hz, the standard since ~1930.
matja 15 hours ago Or you could say 540Hz is the odd one out for not being a multiple of 24Hz, the standard since ~1930.
theblazehen 1 day ago Because you quickly get into diminishing returns, while significantly scaling the hardware required?
That would require a 1000Hz screen to even be able to output. 144Hz is the high-end today. It seems to be pointless to push beyond that.
240/360/480/540hz monitors all exist. 144hz is not that high a bar anymore, and kind of the odd one out given that it's not a multiple of 60.
Or you could say 540Hz is the odd one out for not being a multiple of 24Hz, the standard since ~1930.
Because you quickly get into diminishing returns, while significantly scaling the hardware required?