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Comment by rudedogg

1 day ago

If I understand correctly, the authors approach doesn't really have this problem since they only upload the glyphs being used to the GPU (at runtime). Yes you still have to pre-compute them for your font, but that should be fine.

but the grandparent post is talking about a browser - how would a browser pre-compute a font, when the fonts are specified by the webpage being loaded?

  • The most common way this is done is by parsing the font and generating the SDF fields on the fly (usually using Troika - https://github.com/protectwise/troika/blob/main/packages/tro...). It slows down the time to the first render, but it's only a matter of hundreds of ms not seconds, and as part of rendering 3D on webpage no one really expects it to be that fast to start up.

    • > It slows down the time to the first render

      Would caching (domain restricted ofc) not trivially fix that? I don't expect a given website to use very many fonts or that they would change frequently.