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Comment by strogonoff

6 months ago

When a game maker collaborates with human artists who contribute their individuality and self-expression to the final product, it’s amazing. When it supports those artists, either via commission fee or as a credit and word of mouth, it’s amazing. When game maker finds people who genuinely want to hear the story they want to tell, it’s amazing.

All of those amazing things are fading away when a game maker could instead be shelling out some bucks (not a lot for now, while they operate at a loss) to Microsoft or Nvidia, until a Frankenstein monster trained on the unlicensed works of those very artists spews out something passable.

Then, tomorrow there comes out a product that generates a complete game on demand (probably trained on scraped, unlicensed source code and assets) and puts that game maker in the shoes of the aforementioned artists. Good luck finding people who want to hear the story.

I wish I could believe that this will somehow result in creativity flourishing, but I am yet to see a convincing take on how this would happen. All I can foresee is creativity being stunted.