← Back to context

Comment by legacynl

5 months ago

Although that looks like an obvious solution on first glance it's not really technically feasible. Things like gunshots or footstep sounds are not visible to the player, but still need to be relayed to the client.

As far as I see the only way around not sharing anything that's outside of the immediate perception of a player is to have the audio and graphics be entirely rendered server-side.