Comment by wizzwizz4
7 days ago
You've signed a pretty shoddy license agreement if it requires you to refund all your customers, in full, after a few years. That's just bad business.
7 days ago
You've signed a pretty shoddy license agreement if it requires you to refund all your customers, in full, after a few years. That's just bad business.
If you’re saying that a change like SKG would lead to developers needing to take a perpetual license then you should say that rather than alluding to it with a non-sequitur like this.
If that’s what you mean then I’d say maybe but doing so would definitely increase the cost and complexity in using licensed content. Which is likely to be passed on.
Interestingly though reading the EU petition and the petition authors views it would be fine to remove the content once the licence expired.
Developers already need to license whatever they're licensing in perpetuity, since they need to sublicense to the people who buy their games (regardless of format). Otherwise, they wouldn't be able to sell you the physical media. Licenses aren't yes/no affairs.
Stop Killing Games doesn't change this in any way.
No they don’t need perpetual licenses for physical copies. They just need to stop distributing physical copies when they lose the license. For example a reissue of a rhythm-action game (or a release on another platform) might be missing songs from previous releases of the same title. The issue with digital distribution is that you can’t redistribute the content once the license has expired. So if someone needs to redownload the game for whatever reason then they can’t provide content they no longer have a license for.
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