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Comment by surgical_fire

7 days ago

If the licensing agreement does not differentiate in between "customers purchasing new copies" and "previously purchasing copies being available" then therein lies the problem.

Looks like the possibility of regulations will fix that. That in the Year of our Lord 2025, when online channels are many times the only possibility of purchasing a game, licensing agreements do not cover that, it seems that proper regulation is very much necessary.

That’s because distribution is seperate from sale. For example Spotify has a license to distribute music but not sell it.

I suspect if you’re expecting to undo decades of IP law with this then you’ll be disappointed. I also suspect that the requirement to be functional rather than complete could also mean as long as the game continued to work removing the content would be fine.

  • > I suspect if you’re expecting to undo decades of IP law

    No, I only expects regulations that dictates I get to own the games I purchase. As any other consumer good.

    And if that is not possible, then the agreement should be that games are leased for a set number of years, no gotchas to the consumer.

    For some reason I think that the second would be much worse for the videogame industry. I don't think many people would be super excited about leasing a game for a few years for 60+ USD.