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Comment by mystraline

6 days ago

[flagged]

BG3 has extensive modding support to the point where people released mods that turn it from a "classical" rpg to a roguelike.

BG3 has public lobbies, private lobbies, and *all* games are hosted locally on the hoster's computer, can be played through LAN without internet. It also has split screen coop.

Nothing you said about BG3 has an ounce of truth to it, and it is one of the most consumer friendly games in a sea of anticonsumer garbage. Are you trying to discredit Larian for some reason?

By playable do you just mean new content? It will be perfectly playable in 10 years just like all the other classic CRPGs. It would be amazing if modding in content was easy like NWN, if that’s what you mean, because it obviously isn’t. It does seem like such a waste. I’m in a second replay and it’s enjoyable but just so long and will become more repetitive. There are certain sections in Act I that I can’t see myself enjoying a third time at all. Some smaller modules would be amazing. I think the closest thing to that will be Solasta II in the modern era.

BG3 is quite possibly one of the most modable games of the last five years, and the multiplayer game is self hosted (peer to peer)

  • I’m not sure why you’re being downvoted. There is a lot of confusion about this, almost certainly from people who have never played the game.

My understanding is that WOTC wouldn’t extend their d&d license to be used in bg3 with that full set of modding that you want.

Knowling Larian I dont think that will be the case. what are you basing your assumptions upon? there is already extensive modding for bg3