← Back to context

Comment by pyrale

6 days ago

e.g. Factorio. e.g. Hades.

Both games available offline and DRM-free.

How do they handle piracy, unless they don't? In which case, very good for them that they have such a great group of supporters. I am not sure if we should require every company to behave in such a way, and simply let consumers reward such companies with their money? This is just a fundamental economic model argument that I apply to any industry, except maybe baby formula or something.

  • > How do they handle piracy, unless they don't?

    So your point is that you need to fuck your paying customers in order to mildly annoy people who don't buy your games?

    Besides, the proposal doesn't even require you not to have anti-piracy servers; it only requires you to avoid bricking the game once you turn of the servers.

    > simply let consumers reward such companies with their money?

    For that you would need to be upfront about it.