Comment by ChrisMarshallNY
10 days ago
Looks pretty interesting.
From what I can see, it's a native IOS/MacOS app (SwiftUI). I don't see an Android version.
Also seems pretty spartan, but it looks like it could be embedded in "friendlier" apps.
10 days ago
Looks pretty interesting.
From what I can see, it's a native IOS/MacOS app (SwiftUI). I don't see an Android version.
Also seems pretty spartan, but it looks like it could be embedded in "friendlier" apps.
I find this interesting, there was a briar app that was spoken about a few months ago that was only for android citing that iOS had issues [0] with apps running in background, wonder if/how this was solved here.
Also, I have not seen unlicense before -- guess I'm one of todays lucky 10,000
[0] https://code.briarproject.org/briar/briar/-/wikis/FAQ#will-t...
IOS/Apple Bluetooth is an interesting place.
Backrounding is kinda klunky. I think it's deliberate, as that's a real security vector.
Isn't Briar all JVM? AFAIK that can't really run on iOS at all since Apple disallows foreign JITs; unless they compiled Briar to native.
No android but “can” be built?
> protocol is designed to be platform-agnostic. An Android client can be built
https://github.com/jackjackbits/bitchat?tab=readme-ov-file#a...
As long as it's Swift, I guess. The Protocols files seem "agnostic." I think the lower-level hardware files might need to be rewritten, though, so he's saying that an Android developer could write an app that incorporates the protocol.
If I were an Android developer, though, I'd just use the Swift files as a requirements spec, and write it native.
>Universal App
For Apple only. In what way is this universal?
It is Apple terminology for an app that supports both iPad and iPhone.
And Mac.
SwiftUI apps can often do both.
I’m probably gonna rewrite my Bluetooth explorer app in SwiftUI. Doesn’t need any fancy UI.
Hey, could be worse. A universal Windows Mobile 10 app wouldn't run on Windows Phone 8 even though WP8 had many more installed devices than WM10.