Optimizing code on MMU-less processor versus MMU and even NUMA capable processor is vastly different.
The fact that the author achieves only a 3 to 6 times speedup on a processor running at a frequency 857 faster should have led to the conclusion that old optimizations tricks are awfully slow on modern architecture.
To be fair, execution pipeline optimization still works the same, but not taking into account the different layers of cache, the way the memory management works and even how and when actual RAM is queried will only lead to suboptimal code.
Seems like, You've got it backwards — and that makes it so much worse. ^_^
I ported from ABAP to Z80. Modern enterprise SAP system → 1976 processor.
The Z80 version is almost as fast as the "enterprise-grade" ABAP original. On my 7MHz ZX Spectrum clone, it's neck-and-neck. On the Agon Light 2, it'll probably win.
Think about that: 45-year-old hardware competing with modern SAP infrastructure on computational tasks.
This isn't "old tricks don't work on new hardware." This is "new software is so bloated that Paleolithic hardware can keep up." (but even this is nonsense - ABAP is not designed for this task =)
That Z80 code is not the equivalent of the modern code though, is it?
for example your modern code mentions 64KB lookup table.. no way you can port this to Z80 which has 64KB of address space total, shared for input, output, cache and code.
So what do those timings mean? Are those just a made up numbers for the sake of narrative?
Oh, that makes a lot more sense! I was puzzled as to how the new hardware could be so slow, but an inefficient interpreter easily explains it. I've seen over 1000× slowdowns from assembly to bash, so it sounds like ABAP is close to bash.
It's interesting how this stuff works. I started learning "tech" as a millenial in the late 90s when the internet and web was relatively new.
As such I picked up an awful lot of networking/windows/linux "fundamentals" simply because you had to know it to fix anything (truing - and failing - to get my crappy 28k winmodem working on Linux probably taught me many "months" worth of fundamentals alone!).
The other thing is when you are younger learning this stuff, most of us had pretty hard financial constraints on what we were doing. I couldn't persuade my parents to replace that winmodem with a proper modem (which I would do without thinking now), so you really had to make do with what you had.
One of the best lessons I learned was during a hard financial constraint.
Roughly around 1994 I had a new compute- a 486/66MHz with 4MB of RAM. I got LINUX and installed it, and was able to run X windows, g++, emacs, and xterm- but if I compiled while emacs was running, the system would page like crazy (especially obvious in those days when harddrives were very noisy).
I had to work really hard to convince myself to pay the $200 (as an undergraduate, I had many other things I would have preferred to spend money on) to double the ram to 8MB, and then another $200 to 16MB a year later, and finally a last $200 to max out the RAM at 32MB.
Once the system had 32MB of RAM, it performed quite well, with minimal paging, and it greatly increased my productivity. I learned that while RAM can be expensive, making sure your processor is not waiting for disk is worth it.
I probably also spent $1,000s of dollars on modem upgrades (1200->2400, 2400->9600, 9600->19200, 19200->48000, 48000->56K and then switching to DSL and later fiber). Each time was "worth it" but it was expensive and so I really thought hard abotu the upgrade and the value it brought me (a high level of job opportunities in areas I find interesting).
>... if I compiled while emacs was running, the system would page like crazy
The good old days when "eight megs and constantly swapping" was a real issue. I kind of miss them. (But not the modem speeds. Don't miss those at all.)
Imagine an era where a software-defined whatever was deemed "improper". Today we have software-defined radios that are clearly superior; you had one and wanted it in hardware.
Saying you ported SAP makes no sense. You ported a program you wrote for the SAP platform.
Porting all of SAP would be equivalent to porting all known human cancers from the human genome to a different newly discovered alien genome, both in terms of scale as well as sheer evil.
It really makes me want to flag this submission because of how grossly misleading such a title is, despite it being correctly copied from the upstream source
From the article: Lookup tables are always faster than calculation - is that true? I'd think that while in the distant past maybe today due to memory being much slower than CPU the picture is different nowadays. If you're calculating a very expensive function over a small domain so the lookup fits in L1 Cache then I can see it would be faster, but you can do a lot of calculating in the time needed for a single main memory access.
3. https://www.intel.com/content/www/us/en/developer/articles/t... - shows you whether the above is matching the reality (besides the CPU alone, more often than not your bottleneck is actually memory accesses; at least on the first access which wasn’t triggered by a hardware prefetcher or a hint to it. On Linux it would be staring at “perf top” results.
So, the answer is as is very often - “it depends”.
I agree on "it depends". And usually not only on your actual code and data, but also how you arrange it over cache lines, what other code on the same core/complex/system is doing to your view of the cache and some other internal CPU features like prefetchers or branch predictors.
...and we always circle back to "premature optimization is the root of all evil", since processors are a wee bit more intelligent with our instructions than we thought. :)
> Lookup tables are always faster than calculation - is that true?
Maybe on the Z80. Contemporary RAM was quite fast compared to it, by our sad standards.
A table lookup per byte will see you hit a pretty hard limit of about 1 cycle per byte on all x86 CPUs of the last decade. If you’re doing a state machine or a multistage table[1] where the next table index depends on both the next byte and the previous table value, you’ll be lucky to see half that. Outracing your SSD[2] you’re not, with this approach.
If instead you can load a 64-bit chunk (or several!) at a time, you’ll have quite a bit of leeway to do some computation to it before you’re losing to the lookup table, especially considering you’ve got fast shifts and even multiplies (another difference from the Z80). And if you’re doing 128- or 256-bit vectors, you’ve got even more compute budget—but you’re also going to spend a good portion of it just shuffling the right bytes into the right positions. Ultimately, though, one of your best tools there is going to be ... an instruction that does 16 resp. 32 lookups in a 16-entry table at a time[3].
So no, if you want to be fast on longer pieces of data, in-memory tables are not your friend. On smaller data, with just a couple of lookups, they could be[4]. In any case, you need to be thinking about your code’s performance in detail for these things to matter—I can’t think of a situation where “prefer a lookup table” is a useful heuristic. “Consider a lookup table” (then measure), maybe.
On the Z80 any memory access had a fixed cost of 3 clock cycles (in reality the memory system could inject wait cycles, but that was an esoteric case). Together with the instruction fetch of 4 clock cycles the fastest instruction to load an 8-bit value from an address that's already in a 16-bit register (like LD A,(HL)) takes 7 clock cycles.
The fastest instructions that didn't access memory (like adding two 8-bit registers) were 4 clock cycles, so there's really not much room to beat a memory access with computation.
Today "it depends", I still use lookup tables in some places in my home computer emulators, but only after benchmarking showed that the table is actually slightly faster.
Depends on the hardware and what you are making with that hardware. Some processors can do complicated things stupidly fast (e.g. when SIMD done right), and for some hardware platforms, a mundane operation can be very costly since they are designed for other things primarily.
My favorite story is an embedded processor which I forgot its ISA. The gist was, there was a time budget, and doing a normal memory access would consume 90% of that budget alone. The trick was to use the obscure DMA engine to pump data into the processor caches asynchronously. This way, moving data was only ~4% of the same budget, and they have beaten their performance targets by a large margin.
> Lookup tables are always faster than calculation - is that true
No. A simple counter example: a single ADD will be faster than a lookup table on nearly anything.
However I doubt that is what is meant. For complex calculations there are a lot of it depends and tradeoffs. A lookup table will often force you to think about trade offs because the table takes up a lot more memory and so you need to decide what values are important. A lookup table is also prone to bugs - back in the 1990s someone noticed that the Intel Pentium processor didn't give the right results for division - turns out they didn't enter a few values into the table correctly - if you write a table you could have the same bug.
Calculating sin() to as many decimal places as your highest precision floating point register allows will be slow, but that is likely what the sin built into your standard library does since you might be building a bridge that the person who wrote that sin function crosses latter. If you only need sin rounded to the nearest whole number a lookup table is probably faster. If you need sin to as precise as the computer can calculate that is a lot of RAM (x86 uses 80 bits internally for floating point numbers)
> No. A simple counter example: a single ADD will be faster than a lookup table on nearly anything.
Note that a round of AES is now one aesenc instruction on modern systems.
You might be surprised how much better code is than memory lookups. Modern AMD Zen5 cores have 8 instruction pipelines but only 3 load/store pipelines.
You have more AVX512 throughput on modern Zen5 cores (4x Vector pipelines) than L1 throughput.
I'd go as far out to say that table lookups are the worst they've ever been in terms of compute speed. The reason modern encryption/hashing got so fast is that XChaCha and SHA3 are add/for/rotate based rather than lookup-based (sbox based like AES or DES).
Tables are still appropriate for some operations, but really prefer calculations if at all possible. Doubly so if you are entering GPU code where you get another magnitude more compute without much memory bandwidth improvements.
In this case, the lookup table is used for popcount, and there's a comment in the Z80 assembly that says "One lookup vs eight bit tests." If the code could make use of a hardware popcount instruction, the lookup table would lose, but if that isn't available, a 256-byte lookup table could be faster. So it's less "lookup tables are always faster" and more "lookup tables can be faster, this is one such case."
probably fastest popcount in z80 that does not use aligned table, would be shift A through flag, then conditional INC C, unrolled, still slower than ld l,a: ld b,(hl).
The article does mention cache friendly access patterns in the same context.
But yes, you're right. Back when I started with optimizations in the mid 90s memory _latencies_ were fairly minor compared to complex instructions so most things that wasn't additions (and multiplications on the Pentium) would be faster from a lookup table, over time memory latencies grew and grew as clock speeds and other improvements made the distance to the physical memory an actual factor and lookup tables less useful compared to recomputing things.
Still today there are things that are expensive enough that can be fit in a lookup table that is small enough that it doesn't get evicted from cache during computation, but they're few.
Basically if the thing you are doing can be precomputed. Then you can use a lookup table. Then at that point do you have the space for it? Is the time to get it out of memory less than the operation you are caching in the lookup table. Then it could be a good candidate for a lookup table. Many times that can be true. But not always. Even if that is all true you can end up hurting something else because your lookup table evicted something else important from the l1/l2 cache. So you also have to test it in context.
I'm a sometimes CPU architect and came here to argue just this - modern CPUs have far far slower memory access (in clocks) than z80 memory access. To be fair you can probably fit any z80 table you're using into modern L1 cache, but even so you're looking at multiple clocks rather than 1.
Two reasons: 1) English is not my native tongue, 2) I hate LinkedIn article style -> let LLM convert my hadrcore-oldschool style into something like "You won't believe what my grandmother's cat taught me about ..."
I would rather read a non-native speaker write something hardcore-oldschool than read LLM-generated "You won't believe what my grandmother's cat taught me about..." You may get corrections about your English. You may even get complaints (not everyone on HN is nice all the time). But my impression is that you will get fewer complaints than you will from something that "feels" LLM-generated. (Or maybe that's just my personal taste.)
You can use LLMs to check grammar and style and manually go through each suggested correction; it will take more time, but your readers will appreciate the effort and your own voice and style will be there. People get upset by LLM-generated content not because they are against LLMs, but because of the awkward style that is very recognizable and leaves you wondering "If the author couldn't be bothered to write it, why should I bother to read it?"
The AI-written text is junk. It's not doing anybody any good. The reader of your article wants to know who you are and what you think. They can't judge this when your ideas are covered in a layer of AI-generated slime.
Is bugging me because 1. ix is not used in the function and 2. operations on ix are limited (and slow), can't be used as "accumulator". It is a 16-bit register to access memory as an index (and as extra two 8-bit limited registers if you use undocumented Z80 opcodes).
Besides, why use b register as counter in the loop and use dec and jr when there's djnz for that?
I haven't checked anything else, but that has a bad smell.
Turns out "I want a burger" beats "we have equivalent burger at home" every time—even when the home solution is objectively better.
So yes, this reads like "What my goldfish taught me about microservices." But unlike those posts, this story has no moral—just nerdy fun with enterprise software roasting.
Sometimes you gotta speak the language they actually read there +)).
Please don't forget to put a license in your repo. Based on the zvdb linked to in the readme I'm guessing you prefer MIT but explicit is always better than leaving the audience wondering
The author has a completely distorted view of computing history. 64K was not a “luxury” in 1982/1983. Average memory prices then were about $2000 per MB, 64K would have cost ~$100. The C64 launched with that amount of memory in 1982 and that was considered a cheap, budget microcomputer. As for other things which were supposedly typical of computing then: Expensive CPU cycles (wrong). No floating point (completely wrong and just shows the level of ignorance), Direct hardware access (not a constraint). Characterising the past this way certainly adds to the drama of their story but it is not accurate.
My comment was a reaction to the fact that you called out your experience/wisdom on the topic no less than five distinct times in a short (otherwise great!) post.
I would argue that by doing so, you made it the unintended central theme of the post.
I'm not saying this to hurt your feelings. That you didn't perceive the obvious sarcasm in my late-night comment suggests that you might not want to be perceived as pompous in your writing style.
My suggestion is that one explicit "I'm an expert" reminder per post is a perfectly good number.
Optimizing code on MMU-less processor versus MMU and even NUMA capable processor is vastly different.
The fact that the author achieves only a 3 to 6 times speedup on a processor running at a frequency 857 faster should have led to the conclusion that old optimizations tricks are awfully slow on modern architecture.
To be fair, execution pipeline optimization still works the same, but not taking into account the different layers of cache, the way the memory management works and even how and when actual RAM is queried will only lead to suboptimal code.
Are we intentionally ignoring that ABAP is byte code interpreted?
Seems like, You've got it backwards — and that makes it so much worse. ^_^
I ported from ABAP to Z80. Modern enterprise SAP system → 1976 processor. The Z80 version is almost as fast as the "enterprise-grade" ABAP original. On my 7MHz ZX Spectrum clone, it's neck-and-neck. On the Agon Light 2, it'll probably win. Think about that: 45-year-old hardware competing with modern SAP infrastructure on computational tasks. This isn't "old tricks don't work on new hardware." This is "new software is so bloated that Paleolithic hardware can keep up." (but even this is nonsense - ABAP is not designed for this task =)
The story has no moral, it is just for fun.
That Z80 code is not the equivalent of the modern code though, is it?
for example your modern code mentions 64KB lookup table.. no way you can port this to Z80 which has 64KB of address space total, shared for input, output, cache and code.
So what do those timings mean? Are those just a made up numbers for the sake of narrative?
2 replies →
Oh, that makes a lot more sense! I was puzzled as to how the new hardware could be so slow, but an inefficient interpreter easily explains it. I've seen over 1000× slowdowns from assembly to bash, so it sounds like ABAP is close to bash.
But if you ported the ABAP to a static language it would be significantly faster than both
It's interesting how this stuff works. I started learning "tech" as a millenial in the late 90s when the internet and web was relatively new.
As such I picked up an awful lot of networking/windows/linux "fundamentals" simply because you had to know it to fix anything (truing - and failing - to get my crappy 28k winmodem working on Linux probably taught me many "months" worth of fundamentals alone!).
The other thing is when you are younger learning this stuff, most of us had pretty hard financial constraints on what we were doing. I couldn't persuade my parents to replace that winmodem with a proper modem (which I would do without thinking now), so you really had to make do with what you had.
One of the best lessons I learned was during a hard financial constraint.
Roughly around 1994 I had a new compute- a 486/66MHz with 4MB of RAM. I got LINUX and installed it, and was able to run X windows, g++, emacs, and xterm- but if I compiled while emacs was running, the system would page like crazy (especially obvious in those days when harddrives were very noisy).
I had to work really hard to convince myself to pay the $200 (as an undergraduate, I had many other things I would have preferred to spend money on) to double the ram to 8MB, and then another $200 to 16MB a year later, and finally a last $200 to max out the RAM at 32MB.
Once the system had 32MB of RAM, it performed quite well, with minimal paging, and it greatly increased my productivity. I learned that while RAM can be expensive, making sure your processor is not waiting for disk is worth it.
I probably also spent $1,000s of dollars on modem upgrades (1200->2400, 2400->9600, 9600->19200, 19200->48000, 48000->56K and then switching to DSL and later fiber). Each time was "worth it" but it was expensive and so I really thought hard abotu the upgrade and the value it brought me (a high level of job opportunities in areas I find interesting).
>... if I compiled while emacs was running, the system would page like crazy
The good old days when "eight megs and constantly swapping" was a real issue. I kind of miss them. (But not the modem speeds. Don't miss those at all.)
4 replies →
Imagine an era where a software-defined whatever was deemed "improper". Today we have software-defined radios that are clearly superior; you had one and wanted it in hardware.
Saying you ported SAP makes no sense. You ported a program you wrote for the SAP platform.
Porting all of SAP would be equivalent to porting all known human cancers from the human genome to a different newly discovered alien genome, both in terms of scale as well as sheer evil.
It really makes me want to flag this submission because of how grossly misleading such a title is, despite it being correctly copied from the upstream source
From the article: Lookup tables are always faster than calculation - is that true? I'd think that while in the distant past maybe today due to memory being much slower than CPU the picture is different nowadays. If you're calculating a very expensive function over a small domain so the lookup fits in L1 Cache then I can see it would be faster, but you can do a lot of calculating in the time needed for a single main memory access.
You will need to first sit and ballpark, and then sit and benchmark, and discover your ballpark was probably wrong anyhow:-)
Some (for me) useful pointers to that regard for both:
1. https://www.agner.org/optimize/instruction_tables.pdf - an extremely nice resource on micro architectural impacts of instructions
2. https://llvm.org/docs/CommandGuide/llvm-mca.html - tooling from Intel that allows to see some of these in real machine code
3. https://www.intel.com/content/www/us/en/developer/articles/t... - shows you whether the above is matching the reality (besides the CPU alone, more often than not your bottleneck is actually memory accesses; at least on the first access which wasn’t triggered by a hardware prefetcher or a hint to it. On Linux it would be staring at “perf top” results.
So, the answer is as is very often - “it depends”.
A few more links for low level CPU benchmarking
1 - https://www.uops.info/index.html similar content to Anger's tables
2 - https://reflexive.space/zen2-ibs/ how to capture per micro op data on AMD >= Zen 1 CPUs
I agree on "it depends". And usually not only on your actual code and data, but also how you arrange it over cache lines, what other code on the same core/complex/system is doing to your view of the cache and some other internal CPU features like prefetchers or branch predictors.
...and we always circle back to "premature optimization is the root of all evil", since processors are a wee bit more intelligent with our instructions than we thought. :)
6 replies →
> Lookup tables are always faster than calculation - is that true?
Maybe on the Z80. Contemporary RAM was quite fast compared to it, by our sad standards.
A table lookup per byte will see you hit a pretty hard limit of about 1 cycle per byte on all x86 CPUs of the last decade. If you’re doing a state machine or a multistage table[1] where the next table index depends on both the next byte and the previous table value, you’ll be lucky to see half that. Outracing your SSD[2] you’re not, with this approach.
If instead you can load a 64-bit chunk (or several!) at a time, you’ll have quite a bit of leeway to do some computation to it before you’re losing to the lookup table, especially considering you’ve got fast shifts and even multiplies (another difference from the Z80). And if you’re doing 128- or 256-bit vectors, you’ve got even more compute budget—but you’re also going to spend a good portion of it just shuffling the right bytes into the right positions. Ultimately, though, one of your best tools there is going to be ... an instruction that does 16 resp. 32 lookups in a 16-entry table at a time[3].
So no, if you want to be fast on longer pieces of data, in-memory tables are not your friend. On smaller data, with just a couple of lookups, they could be[4]. In any case, you need to be thinking about your code’s performance in detail for these things to matter—I can’t think of a situation where “prefer a lookup table” is a useful heuristic. “Consider a lookup table” (then measure), maybe.
[1] https://www.unicode.org/versions/latest/ch05.pdf
[2] https://lemire.me/en/talk/perfsummit2020/
[3] http://0x80.pl/notesen/2008-05-24-sse-popcount.html
[4] https://tia.mat.br/posts/2014/06/23/integer_to_string_conver...
On the Z80 any memory access had a fixed cost of 3 clock cycles (in reality the memory system could inject wait cycles, but that was an esoteric case). Together with the instruction fetch of 4 clock cycles the fastest instruction to load an 8-bit value from an address that's already in a 16-bit register (like LD A,(HL)) takes 7 clock cycles.
The fastest instructions that didn't access memory (like adding two 8-bit registers) were 4 clock cycles, so there's really not much room to beat a memory access with computation.
Today "it depends", I still use lookup tables in some places in my home computer emulators, but only after benchmarking showed that the table is actually slightly faster.
Depends on the hardware and what you are making with that hardware. Some processors can do complicated things stupidly fast (e.g. when SIMD done right), and for some hardware platforms, a mundane operation can be very costly since they are designed for other things primarily.
My favorite story is an embedded processor which I forgot its ISA. The gist was, there was a time budget, and doing a normal memory access would consume 90% of that budget alone. The trick was to use the obscure DMA engine to pump data into the processor caches asynchronously. This way, moving data was only ~4% of the same budget, and they have beaten their performance targets by a large margin.
I've run into this on PowerQuicc network processors. It was so handy having the packets(or at least header) dropped straight into the cache
> Lookup tables are always faster than calculation - is that true
No. A simple counter example: a single ADD will be faster than a lookup table on nearly anything.
However I doubt that is what is meant. For complex calculations there are a lot of it depends and tradeoffs. A lookup table will often force you to think about trade offs because the table takes up a lot more memory and so you need to decide what values are important. A lookup table is also prone to bugs - back in the 1990s someone noticed that the Intel Pentium processor didn't give the right results for division - turns out they didn't enter a few values into the table correctly - if you write a table you could have the same bug.
Calculating sin() to as many decimal places as your highest precision floating point register allows will be slow, but that is likely what the sin built into your standard library does since you might be building a bridge that the person who wrote that sin function crosses latter. If you only need sin rounded to the nearest whole number a lookup table is probably faster. If you need sin to as precise as the computer can calculate that is a lot of RAM (x86 uses 80 bits internally for floating point numbers)
> No. A simple counter example: a single ADD will be faster than a lookup table on nearly anything.
Note that a round of AES is now one aesenc instruction on modern systems.
You might be surprised how much better code is than memory lookups. Modern AMD Zen5 cores have 8 instruction pipelines but only 3 load/store pipelines.
You have more AVX512 throughput on modern Zen5 cores (4x Vector pipelines) than L1 throughput.
I'd go as far out to say that table lookups are the worst they've ever been in terms of compute speed. The reason modern encryption/hashing got so fast is that XChaCha and SHA3 are add/for/rotate based rather than lookup-based (sbox based like AES or DES).
Tables are still appropriate for some operations, but really prefer calculations if at all possible. Doubly so if you are entering GPU code where you get another magnitude more compute without much memory bandwidth improvements.
1 reply →
In this case, the lookup table is used for popcount, and there's a comment in the Z80 assembly that says "One lookup vs eight bit tests." If the code could make use of a hardware popcount instruction, the lookup table would lose, but if that isn't available, a 256-byte lookup table could be faster. So it's less "lookup tables are always faster" and more "lookup tables can be faster, this is one such case."
probably fastest popcount in z80 that does not use aligned table, would be shift A through flag, then conditional INC C, unrolled, still slower than ld l,a: ld b,(hl).
The article does mention cache friendly access patterns in the same context.
But yes, you're right. Back when I started with optimizations in the mid 90s memory _latencies_ were fairly minor compared to complex instructions so most things that wasn't additions (and multiplications on the Pentium) would be faster from a lookup table, over time memory latencies grew and grew as clock speeds and other improvements made the distance to the physical memory an actual factor and lookup tables less useful compared to recomputing things.
Still today there are things that are expensive enough that can be fit in a lookup table that is small enough that it doesn't get evicted from cache during computation, but they're few.
> Lookup tables are always faster than calculation - is that true?
I know it's not always true on the Nintendo 64, because it shared a single bus between the RAM and "GPU": https://youtu.be/t_rzYnXEQlE?t=94, https://youtu.be/Ca1hHC2EctY?t=827
Basically if the thing you are doing can be precomputed. Then you can use a lookup table. Then at that point do you have the space for it? Is the time to get it out of memory less than the operation you are caching in the lookup table. Then it could be a good candidate for a lookup table. Many times that can be true. But not always. Even if that is all true you can end up hurting something else because your lookup table evicted something else important from the l1/l2 cache. So you also have to test it in context.
You are correct and I've even ran into a situation where build-time evaluation was slower than runtime calculation, thanks to code size.
I'm a sometimes CPU architect and came here to argue just this - modern CPUs have far far slower memory access (in clocks) than z80 memory access. To be fair you can probably fit any z80 table you're using into modern L1 cache, but even so you're looking at multiple clocks rather than 1.
It's not true
Writing style and length of paragraphs strongly suggest that this is AI generated in full.
Not yet in full, it is ~45% generated.
Two reasons: 1) English is not my native tongue, 2) I hate LinkedIn article style -> let LLM convert my hadrcore-oldschool style into something like "You won't believe what my grandmother's cat taught me about ..."
I would rather read a non-native speaker write something hardcore-oldschool than read LLM-generated "You won't believe what my grandmother's cat taught me about..." You may get corrections about your English. You may even get complaints (not everyone on HN is nice all the time). But my impression is that you will get fewer complaints than you will from something that "feels" LLM-generated. (Or maybe that's just my personal taste.)
1 reply →
What’s wrong with hardcore-oldschool style? Why on earth would you want LinkedIn style?
You can use LLMs to check grammar and style and manually go through each suggested correction; it will take more time, but your readers will appreciate the effort and your own voice and style will be there. People get upset by LLM-generated content not because they are against LLMs, but because of the awkward style that is very recognizable and leaves you wondering "If the author couldn't be bothered to write it, why should I bother to read it?"
Some folks get very annoyed by the whiff of LLMs, and will complain loudly. I guess people who aren’t annoyed have no reason to post about it, though.
Perhaps if you post your oldschool notes and their LLMified version and see which rises to the top, haha.
The AI-written text is junk. It's not doing anybody any good. The reader of your article wants to know who you are and what you think. They can't judge this when your ideas are covered in a layer of AI-generated slime.
Absolutely right. Kinda sad that this format is frowned upon now. I like data-rich articles without SEO fluff.
It was fun to read though, it flows oddly but it works. Great case study of appropriate AI use!
The Z80 example in https://github.com/oisee/zvdb-z80/blob/master/ZVDB-Z80-ABAP.... doesn't look correct.
That:
Is bugging me because 1. ix is not used in the function and 2. operations on ix are limited (and slow), can't be used as "accumulator". It is a 16-bit register to access memory as an index (and as extra two 8-bit limited registers if you use undocumented Z80 opcodes).
Besides, why use b register as counter in the loop and use dec and jr when there's djnz for that?
I haven't checked anything else, but that has a bad smell.
Using IX instead of HL or B even isn't going to break the bank. This code will still beat e.g. the output of SDCC on some normal C code.
It's amusing that the writing style is akin to a LinkedIn what XYZ taught me about B2B sales.
Guilty as charged—and totally intentional.
Turns out "I want a burger" beats "we have equivalent burger at home" every time—even when the home solution is objectively better.
So yes, this reads like "What my goldfish taught me about microservices." But unlike those posts, this story has no moral—just nerdy fun with enterprise software roasting.
Sometimes you gotta speak the language they actually read there +)).
I'm sure this is interesting stuff but the obvious ChatGPT voice only distracts from your own thoughts.
Please don't forget to put a license in your repo. Based on the zvdb linked to in the readme I'm guessing you prefer MIT but explicit is always better than leaving the audience wondering
Haha, actually interesting post, but absolutely top-grade clickbait action here.
Subtitle is better as title
> Or: I built a vector database for SAP, then ported it to a 1976 processor—for science fun
But probably the clickbait is why the post has made to top.
Entertaining person: https://www.youtube.com/watch?v=3ULSvfYAmq0
The author has a completely distorted view of computing history. 64K was not a “luxury” in 1982/1983. Average memory prices then were about $2000 per MB, 64K would have cost ~$100. The C64 launched with that amount of memory in 1982 and that was considered a cheap, budget microcomputer. As for other things which were supposedly typical of computing then: Expensive CPU cycles (wrong). No floating point (completely wrong and just shows the level of ignorance), Direct hardware access (not a constraint). Characterising the past this way certainly adds to the drama of their story but it is not accurate.
I have only one question: does the author know anything about coding ABAP like it's a Z80? I wish that they'd addressed this.
yes, it is addressed in another repo https://github.com/oisee/zvdb
and another article about zvdb-abap from ~1.5 years ago.
My comment was a reaction to the fact that you called out your experience/wisdom on the topic no less than five distinct times in a short (otherwise great!) post.
I would argue that by doing so, you made it the unintended central theme of the post.
I'm not saying this to hurt your feelings. That you didn't perceive the obvious sarcasm in my late-night comment suggests that you might not want to be perceived as pompous in your writing style.
My suggestion is that one explicit "I'm an expert" reminder per post is a perfectly good number.
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Do I note a hint of LLM writing?