Comment by btown
7 days ago
Change management, designing schemas for being amenable to change management, having systems that can migrate data with an understanding of what historical context in which that data got into the system (was it imported from a source with a nuance that was fine before you changed the form, but now makes less sense with the updated meaning and positioning of the field?)... all of this is what makes software hard, whether low-code or high-code!
One of the ironic things, to bring it back to Figma, is that giving designers and stakeholders Figma in all its glory becomes a justification for having engineers on the project, because you can't realize those exciting design visions with just Airtable and the like. Those engineers aren't useful because they can write code; they're useful because they'll (hopefully!) think through those change management and schema design considerations, building something that will be maintainable in the future. It's a good thing to have a design tool that incentivizes a level of foresight before launching a product that's meant to be best-in-class.
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