Epanet is used to stimulate water flow and pressure loss (head loss) in a pipe network so you can design a pipe network that meets your water flow and pressure requirements. It probably can be used in a city game if that game has water distribution network component.
I love the idea of a SimCity type game with a ton of details. Having the level of detail of simulating a water distribution system is some dwarf fortress type detail. Make sure to also add a permitting office, building permit system, and HOAs that protest your building permits.
Epanet is used to stimulate water flow and pressure loss (head loss) in a pipe network so you can design a pipe network that meets your water flow and pressure requirements. It probably can be used in a city game if that game has water distribution network component.
Yes, I mean precisely using it for simulating pipe network.
I love the idea of a SimCity type game with a ton of details. Having the level of detail of simulating a water distribution system is some dwarf fortress type detail. Make sure to also add a permitting office, building permit system, and HOAs that protest your building permits.
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