← Back to context

Comment by e1g

2 days ago

I’m a founder/CTO of an enterprise SaaS, and I code everything from data modeling, to algos, backend integrations, frontend architecture, UI widgets, etc. All in TypeScript, which is perfectly suited to LLMs because we can fit the types and repo map into context without loading all code.

As to “why”: I’ve been coding for 25 years, and LLMs is the first technology that has a non-linear impact on my output. It’s simultaneously moronic and jaw-dropping. I’m good at what I do (eg, merged fixes into Node) and Claude/o3 regularly finds material edge cases in my code that I was confident in. Then they add a test case (as per our style), write a fix, and update docs/examples within two minutes.

I love coding and the art&craft of software development. I’ve written millions of lines of revenue generating code, and made millions doing it. If someone forced me to stop using LLMs in my production process, I’d quit on the spot.

Why not self host: open source models are a generation behind SOTA. R1 is just not in the same league as the pro commercial models.

> If someone forced me to stop using LLMs in my production process, I’d quit on the spot.

Yup 100% agree. I’d rather try to convince them of the benefits than go back to what feels like an unnecessarily inefficient process of writing all code by hand again.

And I’ve got 25+ years of solid coding experience. Never going back.

i've been using llm-based tools like copilot and claude pro (though not cc with opus), and while they can be helpful – e.g. for doc lookups, repetitive stuff, or quick reminders – i rarely get value beyond that. i've honestly never had a model surface a bug or edge case i wouldn’t have spotted myself.

i've tried agent-style workflows in copilot and windsurf (on claude 3.5 and 4), and honestly, they often just get stuck or build themselves into a corner. they don’t seem to reason across structure or long-term architecture in any meaningful way. it might look helpful at first, but what comes out tends to be fragile and usually something i’d refactor immediately.

sure, the model writes fast – but that speed doesn't translate into actual productivity for me unless it’s something dead simple. and if i’m spending a lot of time generating boilerplate, i usually take that as a design smell, not a task i want to automate harder.

so i’m honestly wondering: is cc max really that much better? are those productivity claims based on something fundamentally different? or is it more about tool enthusiasm + selective wins?

> data modeling, to algos, backend integrations, frontend architecture, UI widgets, etc. All in TypeScript, which is perfectly suited to LLMs because we can fit the types and repo map into context without loading all code.

Which frameworks & libraries have you found work well in this (agentic) context? I feel much of the js lib. landscape does not do enough to enforce an easily-understood project structure that would "constrain" the architecture and force modularity. (I might have this bias from my many years of work with Rails that is highly opinionated in this regard).

    > I’ve written millions of lines of revenue generating code

This is a wild claim.

Approx 250 working days in a year. 25 years coding. Just one million lines would be phenom output, at 160 lines per day forever. Now you are claiming multiple millions? Come on.

  • It's impossible as an IC on a team, or working where a concept of "tickets" exists. It's unavoidable as a solo founder, whether you're building enterprise systems or expanding your vision. Some details -

    1. Before wife&kids, every weekend I would learn a library or a concept by recreating it from scratch. Re-implementing jQuery, fetch API via XHR, Promises, barebones React, a basic web router, express + common middlewares, etc. Usually, at least 1,000 lines of code every weekend. That's 1M+ over 25 years.

    2. My last product is currently 400k LOCs, 95% built by me over three years. I didn't one-shot it, so assuming 2-3x ongoing refactors, that's more than 1M LOCs written.

    3. In my current product repo, GitHub says for the last 6 months I'm +120k,-80k. I code less than I used to, but even at this rate, it's safely 100k-250k per year (times 20 years).

    4. Even in open source, there are examples like esbuild, which is a side project from one person (cofounder and architect of Figma). esbuild is currently at ~150k LOCs, and GitHub says his contributions were +600k,-400k.

    5. LOCs are not the same. 10k lines of algorithms can take a month, but 10K of React widgets is like a week of work (on a greenfield project where you know exactly what you're building). These days, when a frontend developer says their most extensive UI codebase was 100k LOCs in an interview, I assume they haven't built a big UI thing.

    So yes, if the reference point is "how many sprint tickets is that", it seems impossible. If the reference point is "a creative outlet that aligns with startup-level rewards", I think my statement of "millions of lines" is conservative.

    Granted, not all of it was revenue-generating - much was experimental, exploratory, or just for fun. My overarching point was that I build software products for (great) living, as opposed to a marketer who stumbled into Claude Code and now evangelizes it as some huge unlock.

  • 100-200 lines per day, written, debugged, tested and deployed, is normal performance, isn't it? I think I could do it if worked for 8 hours.

    • No, it’s not. At all. At the overwhelming majority of companies I’ve worked for or heard of, even 400-500 lines fully shipped in a week, slightly less than your figure here, would be top quartile of output - but further, it isn’t necessarily the point. Writing lines of code is a pretty small part of the job at companies with more than about 5-6 engineers on staff, past that it’s a lot more design and architecture and LEGO-brick-fitting - or just politicking and policying. Heck, I know folks who wish they could ship 400 lines of code a month, but are held back by the bureaucracies of their companies.

  • Uh... Totaling +1000 at the end of a work week is an easy thing to do, especially if working on a new/evolving product.

    • Now extrapolate. That’s maybe 50k a year assuming some PTO.

      10 years would make 500k and you just cross a million at 20.

      So that would have to be 20 years straight of that style of working and you’re still not into plural millions until 40 years.

      If someone actually produced multiple millions of lines in 25 years, it would have to be a side effect of some extremely verbose language where trivial changes take up many lines (maybe Java).

      1 reply →

When you say generation behind, can you give a sense of what that means in functionality per your current use? Slower/lower quality, it would take more iterations to get what you want?

  • Context rot. My use case is iterating over a large codebase which quickly grows context. All LLMs degrade with larger context sizes, well below their published limits, but pro models degrade the least. R1 gets confused relatively quickly, despite their published numbers.

    I think Fiction LiveBench captures some of those differences via a standardized benchmark that spreads interconnected facts through an increasingly large context to see how models can continue connecting the dots (similar to how in codebases you often have related ideas spread across many files)

    https://fiction.live/stories/Fiction-liveBench-May-22-2025/o...