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Comment by quitit

7 months ago

Considering Apple isn't even a go-to choice for gamers, the idea that iOS's minority market-share is holding back Windows, Android (and even macOS), is nothing short of farcical b/s-ing.

Heck, most developers don't even produce versions of their games for any Apple hardware, even though there are plenty of cross-platform development suites.

I think you are misinterpreting what “games” are. Mobile gaming and in app purchases of loot boxes and other pay to win mechanics are a much bigger market than console or PC games.

  • Though Apple’s current level of web app support is sufficient to build those kinds of titles as web apps, but we aren’t seeing a web app gold rush, and even if there was zero web app support - why not develop one anyway so Android, Windows, Linux and Mac have a shared web app, instead of 4+ separate binaries.

    • Because HN users won’t admit that it isn’t Apple holding back PWAs - it’s the technology, the business use case, and the fact that the majority of Android phones out in the wild are too underpowered.