Comment by flohofwoe
9 days ago
The problem is, for that to happen Vulkan must be convenient and enjoyable enough to use that people are willing to put their free time into such middleware layers, otherwise it mostly won't happen (unless Valve is willing to sponsor the development - because outside of Valve's effort to make Windows games run on Linux via layering D3D on top of Vulkan, Vulkan is actually quite irrelevant).
Almost, now with Vulkan being the only 3D API on Android (OpenGL ES now builds on top of Vulkan), it is also relevant there.
However, as discussed in other comments, that doesn't change the driver quality mess of the platform.