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Comment by m-schuetz

9 days ago

Yeah, unfortunately I'm in real-time rendering research so I like to play with fairly modern desktop GPUs. The no-phone-left-behind policy made WebGPU a somewhat unattractive target for me. Which is unfortunate because during the early days it felt like we'd get a cutting-edge modern API for the browser and I was excited and ready to abandon OpenGL for WebGPU. Instead, I ended up switching to CUDA which I avoided for years due to platform dependency. But once I noticed how pleasant it is to work with I could not go back to graphics APIs. I really like the "easy things should be easy, complex things should be possible" design of Cuda.