Comment by kookamamie
5 days ago
> The Dogemania test ran at a smooth 60 FPS on my M4 Pro MacBook Pro until reaching around 400 images
I ran Dogemania on Chrome until 1400 images at steady 60 FPS at which point I got bored and closed the tab.
5 days ago
> The Dogemania test ran at a smooth 60 FPS on my M4 Pro MacBook Pro until reaching around 400 images
I ran Dogemania on Chrome until 1400 images at steady 60 FPS at which point I got bored and closed the tab.
Wow, just did this myself. The difference between Firefox and Chromium was depressing.
I'm getting >100 FPS almost consistently all the way up to 1,000 in Chromium, FF barely made it above 500 before dropping below 60.
Probably not a completely fair test, I've no extensions etc. on Chromium and only use it for the odd stubborn website, but that was quite a lesson in their comparative performance.
For me it was stable 120fps on firefox at 2200 and 60fps at 3200, using 200W in my RX 6750XT.
Chromium hit below 60fps at around 4000 and below 30fps at 6000 but used my integrated intel GPU all the time.
Hehe, I threw my 9950x3D+RTX5090 combo at it.
Chrome has thousands of developers working it. That is a lot of man hours for small optimizations.
If dogemania keeps the images still after animation isn't it embarrassingly optimizable? Why cant an Amiga do infinity of these?
It did! Infinite bobs.