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Comment by seanwilson

6 days ago

> Sketch leveraged the Mac specific APIs created by Apple in the 2000s (e.g., Core Image and Core Graphics), this is exactly why Sketch was able to innovate on the UI-side

Hmm, can you explain more about why the Apple APIs were important for this? Isn't the screen rendering for UI design content modest compared to what cross platform 3D games at the time had to render?