Show HN: I spent 6 years building a ridiculous wooden pixel display

8 days ago (benholmen.com)

I built the world's most impractical 1000-pixel display and anyone in the world can draw on it. It draws a single pixel at a time and takes 30-60 minutes to complete a single image. Anyone can participate in the project by voting for the next image to be drawn, and submitting images.

https://kilopx.com/

Awesome project! I built a somewhat similar 30-pixel display: https://www.chrisfenton.com/the-pixelweaver/

Mine was entirely mechanical (driven by punch cards and a hand-crank), and changed all of the pixels in parallel, but a lot of the mechanism development looked extremely familiar to me.

  • This is incredible! I can appreciate how much work it took to make this happen. Well done!

    I was recently in the presence of some linotype machines from the 1800s and it's so good to be humbled by the achievements of people who came before us. That machine was so complex, I could barely begin to figure out how to manufacture one. Your discussion of looms reminds me of that!

    • If you enjoy linotype machines, I'll suggest you watch 'Farewell ETAOIN SHRDLU', a documentary on the last night the New York Times ran its hot press system

Really cool! I just watched it finish "cat saying 'hi'". It doesn't look like any new posts have shown up on @kilopx.com on Bluesky for the last 9 days though.

A few suggestions for improvements:

- After completing a submission, move the "pen" out of the way as much as possible to get a clean photo of the completed art before moving onto the next submission.

- On the website, show attribution for the currently in-progress submission.

- On the website, have a "history" gallery for completed submissions. It looks like pending submissions have permalinks that say "Timelapse will be available after this is drawn", but there's no way to discover permalinks for completed submissions (or the in-progress one).

A refresh rate of 370 microhertz gives "Calm Technology" a whole new meaning. I love it.

https://en.wikipedia.org/wiki/Calm_technology

This has to be the the most expensive cost per pixel display I've ever seen. And I've never loved a display more. This is absurd in the best possible way

  • I don't think I want to think of the actual cost per pixel - especially the cost of my time! I have deliberately avoided accounting the final cost

    • For what it's worth, dollar stores typically sell wooden cubes for arts & crafts purposes (board game designers also like them for prototyping) in bags that work out to a few cents per piece. I guess they're quite a bit smaller than what you ended up using, though. And of course that doesn't account for the frame or the control mechanism. (And now you have me trying to think of more robust ways to turn the pixels...)

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  • > I created a reciprocating poking mechanism that uses a flexible glue stick

    With the most cost effective and creative "wear item" ever.

    • I was extremely pleased with that discovery! Needed something a little grippy, pliable yet firm, and disposable.

  • Some more fabulous expensive pixels, the Danny Rosin mirrors mentioned in the article:

    https://youtu.be/0o_9CHYeRvI

    • I came to post about Rosin's work as well. I personally love that he uses clever lighting and angles to create the shading for his pixels instead of just painting one side. It makes it feel like a mirror, all one material like a magic wallhanging.

      That said the one I experienced was an earlier work had was fully driven by hobby servos (or something that sounded very much like them) and when you get even one of those going it's loud as hell. I didn't get to look at the construction too closely and this was many years ago. I expect that he did some kind of sound dampening because it wasn't as.. deafening as I expected. But it still kinda 'took me out of it' a bit.

Another idea: have the cubes point an edge straight forward (instead of a face). Then if each cube has two adjacent dark sides and two adjacent light sides, one could setup two ‘simultaneous’ images: one viewed from the left at 45° and another viewed from the right. (Each pixel would have four possibilities.)

It’s great to see someone doing something just for the love of doing it. We so often get wrapped up in reaching a goal we forget the journey is what matters most. The curiosity and will to learn new things. I think this project reflects this quite well, and bravo on this amazing achievement. It’s seriously badass.

As an experiment, I just spray painted 66 magnet spheres in half, to make a physical display in 5 minutes. I manually rotated the sphere into position and it holds the image.

https://gist.github.com/unrealwill/b8f585758880009113805bd95...

Small spherical magnets are quite cheap.

There is hope of physically moving them if you put each sphere into a 3d-printed countersink hole over some metal sheet (so that the magnet is hold in place against the plastic), moving a electro-magnet head over you can rotate the magnet, like a scaled-up version of a 2d magnetic tape.

You may even create a Ising model if you put magnets too close to each other.

Very cool. I loved reading your write-up. It reminded me of something I'd read in a steampunk novel once. I had to Google it to get the details. It's the kinotrope from Gibson & Sterling's Difference Engine.

I found a blog post about it and someone who made one with a servo for each pixel. Now that would be expensive!

https://differencing.blogspot.com/2010/04/kinotrope-clackers...

Speaking of "alternatives to e-ink for a zero-power-use-when-not-updating dot-matrix display"...

Has there ever been designed a "display" that is just a thermal printer hidden in one end of a box, and a take-up spool + tensioning spring hidden on the other end, such that the "display" is then a continuous thermal paper "scroll" stretched across the box behind [UV-protective!] glass, that can be "refreshed" by printing a new full-width image to the thermal printer?

  • If you wanted to take this a little further, you could cover the "display" with heat erasable ink like is used in a Pilot Frixion pens.

    This ink is interesting in that it fades when heated (60 C), but darkens when cooled (-10 C). In between those temperatures it is stable.

    Thus you could have one loop that is continuously reused. Not sure how many cycles you can get before the ink degrades.

  • Ooh, I like this idea. You could also use the box structure to stretch the display so it has 4 sides if you build the mechanism correctly, which means as you refresh the image on the "primary" display it moves the other images to the secondary, tertiary, and quaternary displays before it gets taken up. You can use tensioned rollers at each corner hidden by the frame if you plan for a gap for "bezel".

  • Allow me to correct you: Some fax machines use thermal paper so your display can be at least 8.5".

  • Look into ticker tape, and dot matrix printing, this is how early computer displays worked.

You could order the presentation of a set of images by some distance metric :)

- naively: Levenshtein

- better: real world edit time based on a model of the display : probably dominated by XY travel distance

  • I was wondering about the algorithm to drive the plotter and update pixels, which ties into this.

    Given the current image being shown and the next image, you (presumably) want to plot the pixels of the next image as quickly as possible. I believe the optimal algorithm is:

    1. Calculate the set of pixels that are changed between the current and next image.

    2. Find the shortest path from the plotter's current position through each of those pixels. I believe breadth-first search (O(n)) is sufficient here.

    Running this on all potential upcoming images and choosing the one with the lowest total path cost would do what you propose under "better".

I keep trying to imagine "faster" variations.

What about some system to shoot wooden spheres into a tube or channel for each scan line, selectively feeding different color spheres. Some combination of gravity or pneumatics to drive it. So a scan line would flush out one end and refill from the other. Then scale it up to a stadium size unit with bowling ball pixels.

I guess a challenging part would be proper timing to recycling the colors back into their appropriate supply channels. And also introducing some kind of damping to quiet it down and reduce the wear and tear on the pixels.

On the other extreme, you could go active matrix and have blocks that simply rotate in place to show different face colors based on some solenoid/servo action.

There was a fish project on here a few days ago that also had to deal with uh... adverserial images and it was (mostly?) solved by training a neural net to detect those.

This is pretty cool as-is, but I can't help but try to think up ways to increase the speed. (Not the point, I know.) I feel like it should be able to do a whole column pretty quickly with some optimizations. If the device that turns a block could do so without needing x-axis alignment to change, then you could do a whole column pretty quickly. Or perhaps it'd be better to do rows instead of columns, since the y-axis alignment shouldn't need to change with the current device. As for the block-turning device itself, I think some sort of thing that rotates would speed things up since you wouldn't need to reset, I think. I bet a manufacturing automation specialist could get this thing cruising...

BTW I love that you initially went with a very direct e-ink analog with the balls!

  • If you had a rotating mechanism which allows slip then you could have rotor shafts which rotate all the blocks in a column while braking mechanisms prevent all the blocks in a given row from moving. Or you could have both rotor rows and rotor columns if you implement a rough mechanical equivalent of the hysteresis systems of ferrite-core memory. Or (I think GistNoesis suggested something similar https://news.ycombinator.com/item?id=44794092 ) if you hide a neodymium permanent magnet just under one corner of each of the blocks you could use a pair of electromagnets behind that block to pull the block from either orientation into the other, almost a solid-state solution apart from the axle the block would rotate on and potentially one which could set the entire display at once.

  • Thanks for thinking through it! I've found that moving left-right is a little noisier and has a little vibration - up-down is smoother. However, it's not that noisy and it'd be fun to experiment with different algorithms for finding the next pixel.

I'm working on something similar, but 3D and faster motion: PinThing / TAP (Tangible Actuated Pins) [1]

"Motorized pin art display" is what i'm going for...

The problem with passion projects: Progress is never as much or as fast as I want, though! Hard to find the people who want to throw money at things like this and/or buy them. And anything mechanical gets complicated and expensive very quickly. But it's so much fun and a great way to learn and apply so many new skills: laser cutting, 3D printing, CNC milling, circuit design, embedded programming, etc.

[1]: https://youtu.be/tx4W3ZDA_Vg

  • I love this so much! Will it be mounted so that gravity makes the pins fall back down or do you need a retraction mechanism?

    • it's all motorized, so it can be wall-mounted or table-top mounted.

Opening the site and immediately seeing it drawing a frame from Bad Apple was amusing, I suspect someone will attempt to automate submissions of frames from that video at some point.

This is awesome! Just so you know, you are legally obligated to do Bad Apple when interest dies down.

  • By my estimation, it would only take 1/3 of a year to render

    • y'know, I've been excited / feared that Bad Apple would show up. The good news is a lot of frames would probably just be a few pixels to change from the previous frame, so some might draw really quickly.

      Basically you want to avoid keyframes on this thing, they'll kill you

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You have four sides to each pixel cube, have you considered black, white and two grey levels?

I wonder how hard it would be to get two consecutive images that are pixel-wise inverses of each other in the queue; maximum rendering time!

This is very cool. I might have the skills to replicate this but would never be able to accomplish it. My brain is warped .. to get motivated, I need the end result to be of some tangible value. Pure fun doesn't work for me, sadly. I am also unable to go and learn something just for the sake of learning.

Just an aside, an I realize efficiency is NOT a metric for your fabulous display .. here is another interesting mechanism. Maybe one could build a 10K or 100K display with this?:

https://en.wikipedia.org/wiki/Split-flap_display

  • Oh yeah I love split flaps! Even considered them for this project but they're cost prohibitive and that idea is already out there.

    The sound those things make is just perfect.

Amazing.

Could turn this into a 4 color display at the cost of drawing speed?

  • Yes! I have an RGB sensor that could handle that, but it's more bulky than the simple IR on/off sensor I went with. Could be four colors, or four shades of a color.

    • Why do you need a sensor? Don't you always know what face each cube is showing?

Absolutely wild this came up today. Just last night I was fiddling with my kids 'magnetic ball board', bought at SF MoMA, and thinking that it could be turned into a cool display by loading a small magnet on the 3-d printer gantry.

Super cool and congrats for getting it done. You should be proud, even just for persisting all these years.

Also, I'm surprised "All your base are belong to us!" hasn't been submitted yet!

Really cool and it would totally work for a restaurant/coffee shop.

  • I think I might put this in my friend's coffee shop but I'll restrict access to people in the coffee shop. Not going to let the internet get a hold of that.

    In addition to the user-controlled modes I also have ambient modes. My favorite is a clock that struggles to draw the current time because it takes too long

Hah, cool, I had an idea for a similar project (although I'm not crazy enough to make 1000 pixels, or a robot to turn them for me). But I got as far as making a JavaScript simulation and realised I couldn't be bothered manually turning the beads https://incoherency.co.uk/beadboard/

It reminds me of this

In Christopher Nolan's "Interstellar," the "Interstellar library" refers to the tesseract, a 5-dimensional space within a black hole, visualized as a bookshelf. This structure is not a physical library but rather a construct created by future humans, allowing Cooper to interact with the past and relay gravity data to his daughter, Murph.

This is cool. I wonder, as you were iterating on the design and development, why didn't you start with a very small grid (10x10) to validate or test different options for their practicality and operation before scaling up to the 1000 pixel versions? It might have saved a lot of time and money, but maybe small scale tests aren't sufficient to work out the kinks?

  • Definitely! I scaled up to 3×21 to validate some things and immediately broke a lot of what I thought would work.

    I tested a 1×10 grid of the wooden pixels to try out some different variations as well.

There's always something new and novel in each mechanical display projects. Love reading these!

I have to confess I only skimmed it, but it seems that if the choice is to rotate an object, then using a simple flap on an axis would be both cheaper and likely faster (less mass to move). I realize that efficiency was not a goal, but it does align with the pricing issue.

When you commit, you really commit. What an incredibly cool project.

I need to go find some corgi art to upload next!

This used to exist! I remember a video about this large analog billboard in Amsterdam (?).

Unfortunately I can't find the video. Will edit if I do (or anybody else finds it first).

This is really exciting. The world of non-electronic computer interfaces has a ton of potential, so I love seeing people build them and write up their experiences.

Congrats OP!

This is fantastic, great job! I loved reading about the process, and it's the sort of pointless thing I really enjoy seeing done to perfection.

This has been a fun project to follow. Great job, Ben! Hope I'll see one of these in a coffee shop, mall, or airport one day.

Why is the pen in front and not behind the display? It would allow for a clear view; now it is obstructed.

Oh hey, I know you IRL from the PHP meetups! I've been watching this develop on Bluesky!

Super cool project.

  • Hey, I know you! Thanks for checking it out, looking forward to seeing you at the next PHP×MSP!

This is so great

How is it volume wise while it's working? Manageable or painful?

  • Pretty quiet! I spent some time figuring out how to make sure the stepper motors don't whine (the answer is microstepping and decent motor controllers). The pixel turning is very quiet unless it misses slightly, then it makes a clunk.