← Back to context

Comment by m-schuetz

3 days ago

They are pretty much the best choice for prototyping 3D apps and GPU algorithms. They're fast, powerful, and don't impose restrictions - you can do whatever and however. It also helps that CUDA is C++.

> They're fast, powerful, and don't impose restrictions [...]

By that metric assembly is the best prototyping language.

  • You are arguing in bad faith, raising non-issues with obvious answers, making it unfortunately pointless to have a discussion with you.