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Comment by RattlesnakeJake

5 days ago

> Apple's design has been top-notch

But only from the iPhone X to 14, after which the Dynamic Island took over.

(I'll see myself out)

No judgement here. I liked my touchbar, and was pretty productive with it before it got axed.

  • I maintain that if the Touch Bar had been made full height and had an affordance (like slightly more distance) to prevent accidental touches, it would have been way more practical.

    Apple tends to have products on a design refresh schedule, and for the Mac is it about five years. I think the combination of user dislike of the initial implementation and limited developer integration caused the physical Touch Bar to be eliminated in the M1 design.

    • There are a few unicode characters I keep finding myself needing to type when I transcribe, and the Touchbar would be perfect for this. Except, there's no good way to just "add keys for that". You have add quick actions, which means writing Applescript that copies those into the clipboard and pastes... this is slow enough that it's noticeable (never mind having to first hit the quick actions button). On top of that, even though the label for the quick action is that single character, the buttons that it renders are like 2 inches wide. So instead of being able to fit 20 such buttons/keys on it, I can fit exactly 6. You have to swipe left and right to see the others.

      Is there a Minecraft extension so that the Touchbar becomes the game's hotbar with icons? I've never looked.

    • I don't think the touchbar was going to be worthwhile without haptic feedback. At the very least, it needed the force sensors used for the touchpad so that accidental touches could be properly rejected.

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