Comment by zozbot234
20 days ago
> had me believing that bypassing the restriction might've been possible by disabling Play Protect, but that doesn't seem to be the case since there aren't any mentions of it in the official info we've been given.
I don't think we can know for sure before the change is actually in place. Going through Play Protect would certainly be the easiest way of implementing this - it would be a simple change from "Play Protect rejects known malware" to "Play Protect rejects any app that isn't properly notarized". This would narrowly address the issue where the existing malware checks are made ineffective by pushing some new variant of the malicious app with a different package id.
It's a big change for the ecosystem nonetheless because it will require all existing developers to register for verification if they want to publish a "legit" app that won't be rejected by any common Android device - and the phrasing of the official announcements accurately reflects this. But this says nothing much as of yet about whether power users will be allowed to proactively disable these checks (just like they can turn off Play Protect today, even though very few people do so in practice).
No comments yet
Contribute on Hacker News ↗