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Comment by simianparrot

21 days ago

Valve has managed something similar with SteamOS as well as Proton built on Wine to make Windows games run on Linux, performing as good as or often better than an actual (modern) Windows install.

SteamOS isn’t too far from a mobile OS.

It's the mobile hardware drivers (such as for the modems and 5g etc) that likely roadblocks - these hardware manufacturers probably have some sort of OEM agreements, and so cannot opensource these drivers for all devices.

I would wish that mobile devices' specs and hardware drivers are all available, so that i am not dependent on the manufacturer supplying a compatible OS.

That will only work as long as Microsoft feels like ignoring it, and they are already starting with something similar to how netbooks were killed in the end.

Valve will learn the OS/2 lesson, by not fostering a proper native Linux ecosystem.

  • They are doing that with their own games and tooling, look at CS2. But Valve can’t force all other developers and publishers to do the same, they can only show the way, which they do.