Comment by layer8
1 day ago
This is nice, but without a CRT monitor (he's using an IPS) it's not quite the real thing regarding the actual on-screen experience.
1 day ago
This is nice, but without a CRT monitor (he's using an IPS) it's not quite the real thing regarding the actual on-screen experience.
It's much less important for VGA games than for console games. Most used 320x200 resolution, which was line-doubled to 320x400 then displayed on a monitor capable of at least 640x480, so you had distinct and moderately sharp pixels. The monitor was natively progressive scan, so you didn't get the exaggerated spacing between scan lines that you got on consoles using non-standard field timing to force 240p on a 480i TV. And the refresh rate at this resolution was 70Hz, but very few games ran at 70fps, so you lost most of the benefit of the low persistence of CRTs.
Without a CRT, the soul of retro computing doesn't glow as warm.