Comment by kg
2 days ago
IMO without SPIR-V, OpenGL 5 would still be at a disadvantage in many scenarios. It's possible we would have gotten widespread support for it even without Vulkan, though.
2 days ago
IMO without SPIR-V, OpenGL 5 would still be at a disadvantage in many scenarios. It's possible we would have gotten widespread support for it even without Vulkan, though.
OpenGL supports SPIR-V: https://www.khronos.org/opengl/wiki/SPIR-V