Comment by pjmlp
16 hours ago
Gaming on Linux is doing just fine on Android/Linux.
The problem is making gaming on GNU/Linux profitable, Vulkan will not fix that, while Proton is not a solution that will work out long term.
16 hours ago
Gaming on Linux is doing just fine on Android/Linux.
The problem is making gaming on GNU/Linux profitable, Vulkan will not fix that, while Proton is not a solution that will work out long term.
Nothing is ever going to be profitable on GNU/Linux except for using it to drive SaaS and other such schemes. People that use Linux on the desktop are, on average, much less likely to want to pay for any kind of software; this has been true for 30 years... Steam might change this, we'll see.
Sure.
> Linux Beats Mac Dramatically In Humble Bundle Total Payments
https://web.archive.org/web/20150415180723/http://www.thepow...
> Linux users pay 3x that of Windows users for Humble Indie Bundle 3
https://web.archive.org/web/20111130182955/https://www.geek....
Old links precisely because it happened before or soon after Steam came to Linux.
Relying on Microsoft being happy with Proton isn't a long term strategy, additionally no company management stays around forever.
It doesn't matter what Microsoft thinks of Proton, Google v Oracle had a pretty solid outcome
> In a 6–2 majority, the Court ruled that Google's use of the Java APIs was within the bounds of fair use, reversing the Federal Circuit Appeals Court ruling and remanding the case for further hearing.
https://en.wikipedia.org/wiki/Google_LLC_v._Oracle_America,_...
1 reply →
As long as the Steam Deck remains popular, game developers do have an incentive to make sure their games work acceptably under Proton. I don't know why you think this isn't a viable long term strategy, the Win32 ABI is incredibly stable which is exactly what makes wine/proton work so well.
Zero effort, Valve is the one doing the work.
Because apparently Linux folks haven't learnt the OS/2 lesson.