Comment by tracker1
13 hours ago
I'm sorry but the default USPTO position should be to deny process/algorithm/software patents without true innovation. In this case, their own game/show was first released in 1996 in which the patent itself would be invalid from that position, even if they had completely invented the mechanics/idea with no other prior art, their own art is well longer than the term a Patent can/should protect.
It makes me wonder, what's stopping someone from flooding the patent office with thousands of AI generated process/algorithm/software patents, and declaring them free to use for anybody? That's one way I could think of to protect games from being stifled by future patents.
It costs a non-trivial amount of money to file a patent in the USA
And even more to enforce it if granted. You can have all the patents in the world but with without being able to file against infringing parties they’re just documents.
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The hefty application fee