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Comment by erulabs

2 months ago

counterpoint, if the runtime itself (nodejs) has a critical issue, you haven't updated for years, you're on an end-of-life version, and you cannot upgrade because you have dependencies that do not support the new version of the runtime, you're in for a painful day. The argument for updating often is that when you -are- exposed to a vulnerability that you need a fix for, it's a much smaller project to revert or patch that single issue.

Otherwise, I agree with the sentiment that too many people try to update the world too often. Keeping up with runtime updates as often as possible (node.js is more trusted than any given NPM module) and updating only when dependencies are no longer compatible is a better middle ground.

The same logic you used for runtimes also applies to libraries. Vulnerabilities are found in popular JS libraries all the time. The surface area is, of course, smaller than that of a runtime like Node.js, but there is still lots of potential for security issues with out-of-date libraries.

There really is no good solution other than to reduce the surface area for vulnerabilities by reducing the total amount of code you depend on (including third-party code). In practice, this means using as few dependencies as possible. If you only use one or two functions from lodash or some other helper library, you're probably better off writing or pulling in those functions directly instead.