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Comment by bob1029

6 days ago

If you're genuinely already good at coding, use the LLM to go horizontal into other complementary verticals that were too expensive to enter prior. Do the same thing that the other professions would do unto yours.

As an example, I would have never considered learning to use blender for 3d modeling in a game before having access to an LLM. The ability to quickly iterate through plausible 3d workflows and different design patterns is a revelation. Now, I can get through some reasonably complex art pipelines with a surprising amount of confidence. UV mapping I would have never learned without being able to annoy one of OAI's GPUs for a few hours. The sensation of solving a light map baking artifact on a coplanar triangle based upon principles developed from an LLM conversation was one of the biggest wins I've had in a long time.

The speed with which you can build confidence in complementary skills is the real super power here. Clean integration of many complex things is what typically brings value. Obsession with mastery in just one area (e.g. code) seems like the ultimate anti-pattern when working with these tools. You can practically download how to fly a helicopter into your brain like it's the matrix now. You won't be the best pilot on earth, but it might be enough to get you to the next scene.

If it's any consolation, I do think the non-technical users have a bigger hill to climb than the coders in many areas. Art is hard, but it is also more accessible and robust to failure modes. A developer can put crappy art in a game and ship it to steam. An artist might struggle just to get the tooling or builds working in the first place. Even with LLM assistance there is a lot to swim through. Getting art from 5% to 80% is usually enough to ship. Large parts of the code need to be nearly 100% correct or nothing works.

Thanks for this, I like your idea about breaking into areas I don't have experience with. E.g. in my case I might make a mobile app which I've never done before, and in theory it should be a lot easier with Claude than it would've been with just googling and reading documentation. Although I did kind of like that process of reading documentation and learning something new but you can't learn everything, you only have so much time on this planet

  • > Although I did kind of like that process of reading documentation and learning something new but you can't learn everything, you only have so much time on this planet

    I actually enjoy reading the documentation more these days, because I am laser focused on what I want to pull out of it after seeing the LLM make a suspicious move.

I can confirm this. My datapoint: I was mostly a web developer but using these "vibe" tooling I am making my own hardware board and coding for embedded, which includes writing drivers from datasheets, doing SIMD optimizations, implementing newer research papers into my code, etc.