Comment by mafik
4 days ago
No, I didn't experiment with modes almost at all. I had one mode where I mapped the arrows to individual keys but in the end dint't use it - it's faster to enter a chord - especially chords for Ctrl+Arrows are nice.
For a time I made the mappings a little more memorable by forcing two related keys (like a and ą or o and ó) to have their chords differ in just one finger position - and that did work but it lowered the "efficiency estamates" of the generated layouts. In the end I reserved one thumb position for my custom shortcuts and allowed the optimizer to go crazy with all the remaining chords. After playing with both styles I prefer the latter. Entering text feels more a little fast-paced maze solving game where you have to figure out which fingers to move to transition between chords.
Interesting. As a vim fan I think I would be very unhappy with any layout that didn’t have hjkl as my home position. But, of course, the ability to experiment is a huge strength of open source projects.
What a cool project. I grew up playing with modeling clay, but never did anything with those skills. It is fascinating to see them used in something useful like this.
Maybe a scanner of some sort is needed, to share 3D printable versions of clay objects, haha.
In my setup I use Colemak DH mod which loses the Vim arrows but I added a modifier where the 'a' key (left pinky on home row) when held down switches the right home row to arrow keys. Hasn't been an issue.