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Comment by pjmlp

4 days ago

The rethink is already taking place via mesh shaders and neural shaders.

You aren't seeing them adopted that much, because the hardware still isn't deployed at scale that games can count on them being available, and also it cannot ping back on improving the developer experience adopting them.

How far or any examples for neural shaders? I try to search for it but 90% of all results are AI generated nonsense.