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Comment by ahoka

3 days ago

There were and always are people who swear to not see the difference with anything above 25hz, 30hz, 60hz, 120hz, HD, Full HD, 2K, 4K. Now it's ray-tracing, right.

Glad you intimately know how my perception of lighting in games works better than I do - though I'm curious how you do.

I can see the difference in all of those. I can even see the difference between 120hz and 240hz, and now I play on 240hz.

Ray tracing looks almost indistinguishable from really good rasterized lighting in MOST conditions. In scenes with high amounts of gloss and reflections, it's a little more pronounced. A little.

From my perspective, you're getting, like, a 5% improvement in only one specific aspect of graphics in exchange for a 200% cost.

It's just not worth it.

  • Doesn't gel with my experience.

    CP2077 rasterization vs ray tracing vs path tracing is like night and day. Rasterization looks "gamey". Path tracing makes it look pre-rendered. Huge difference.

    • CP2077 purposefully has as many glossy surfaces as humanly possible just for this affect. It somewhat makes sense with the context. Everything is chrome in the future, I guess.

      As soon as you remove the ridiculous amounts of gloss, the difference is almost imperceptible.

There’s an important distinction between being able to see the difference and caring about it. I can tell the difference between 30Hz and 60Hz but it makes no difference to my enjoyment of the game. (What can I say - I’m a 90s kid and 30fps was a luxury when I was growing up.) Similarly, I can tell the difference between ray traced reflections and screen space reflections because I know what to look for. But if I’m looking, that can only be because the game itself isn’t very engaging.