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Comment by Keyframe

3 days ago

not all games need horse power. We've now past the point of good enough to run a ton of it. Sure, tentpole attractions will warrant more and more, but we're turning back to mechanics, input methods, gameplay, storytelling. If you play 'old' games now, they're perfectly playable. Just like older movies are perfectly watchable. Not saying you should play those (you should), but there's not kuch of a leap needed to keep such ideas going strong and fresh.

This is my take as well. I haven’t felt that graphics improvement has “wowed” me since the PS3 era honestly.

I’m a huge fan of Final Fantasy games. Every mainline game (those with just a number; excluding 11 and 14 which are MMOs) pushes the graphical limits of the platforms at the time. The jump from 6 to 7 (from SNES to PS1); from 9 to 10 (PS1 to 2); and from 12 to 13 (PS3/X360) were all mind blowing. 15 (PS4) and 16 (PS5) were also major improvements in graphics quality, but the “oh wow” generational gap is gone.

And then I look at the gameplay of these games, and it’s generally regarded as going in the opposite direction- it’s all subjective of course but 10 is generally regarded as the last “amazing” overall game, with opinions dropping off from there.

We’ve now reached the point where an engaging game with good mechanics is way more important than graphics: case in point being Nintendo Switch, which is cheaper and has much worse hardware, but competes with the PS5 and massively outsells Xbox by huge margins, because the games are fun.

  • FF12 and FF13 are terrific games that have stood the test of time.

    And don't forget the series of MMOs:

    FF11 merged Final Fantasy with old-school MMOs, notably Everquest, to great success.

    FF14 2.0 was literally A Realm Reborn from the ashes of the failed 1.0, and was followed by the exceptional Heavensward expansion.

    FF14 Shadowbringers was and is considered great.