Comment by dehrmann
3 days ago
> Unreal engine 1 looks good to me, so I am not a good judge.
But we did hit a point where the games were good enough, and better hardware just meant more polygons, better textures, and more lighting. The issues with Unreal Engine 1 (or maybe just games of that era) was that the worlds were too sparse.
> over saturation of samey games
So that's the thing. Are we at a point where graphics and gameplay in 10-year-old games is good enough?
Are we at a point where graphics and gameplay in 10-year-old games is good enough?
Personally, there are enough good games from the 32bit generation of consoles, and before, to keep me from ever needing to buy a new console, and these are games from ~25 years ago. I can comfortably play them on a MiSTer (or whatever PC).
Yep, I have a mister and a steam deck that's mainly used for emulators and old pc games. I'm still chasing old highs
If the graphics aren’t adding to the fun and freshness of the game, nearly. Rewatching old movies over seeing new ones is already a trend. Video games are a ripe genre for this already.
Now I'm going to disagree with myself... there came a point where movies started innovating in storytelling rather than the technical aspects (think Panavision). Anything that was SFX-driven is different, but the stories movies tell and how they tell them changed, even if there are stories where the technology was already there.