Comment by aurareturn
2 days ago
I’d imagine AAA games will evolve to hundreds of billions of polygons and full path tracing. There is no realistic way to compute a scene like that on consumer hardware.
The answer is clearly transformer based.
2 days ago
I’d imagine AAA games will evolve to hundreds of billions of polygons and full path tracing. There is no realistic way to compute a scene like that on consumer hardware.
The answer is clearly transformer based.
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