Comment by kuhsaft
1 month ago
> And yet the pirates still have all of their content, because DRM doesn't work. One pirate cracks one locked device and can download their entire catalog with it.
I know and I'm saying what we are seeing is a push to plug all those holes. iOS, Android, macOS SIP, Windows Secure Boot. All root-of-trust systems, so that only operating systems that prevent copying can download it in the first place.
Those pirates aren't using locked devices to copy content. They are using devices lacking copy protection.
The pirates still have the media which is only distributed to locked devices. Nobody really knows how to secure a device against a professional who has physical access to the device for as long as they want.
Xbox, post-360, has been very successful at doing so.
Xbox games are cracked all over the place. You're referring to jailbreaks. The incentive to jailbreak an Xbox is pretty low because if you did it, it would be basically a PC and anyone who wants "basically a PC" would just get a PC.
I've had this conversation with other people before. It generally goes like this. They say DRM would work if only it was the One True DRM where all the world is their chattel and their killbots have wiped out all the resistance fighters. I ask why it is that even the systems that work the way they want them to are still unable to prevent copying. They ignore the vast majority of these systems that are known to be broken and point to some outlier without considering why it is one. And it's typically something like, the same content is also distributed in a parallel system which is already cracked and then there is little reason to crack both of them, or there is less incentive to crack a system when the content it's used on is unpopular, or there is a statistical variation in how long it takes for someone to get to it and then choosing the longest one is effectively cherry picking or P-hacking.
The implication is supposed to be that if only we used that system for everything then nobody would be able to crack it. But if you used that system for everything then that's the system they would have cracked because it's the one you're using for everything. That's how it works. It's not that anybody has impenetrable security, it's that people rob banks because that's where the money is.
Except that in this case it's not gold, it's bits, so anyone who gets their hands on a single copy can make unlimited more.
6 replies →
This is all a farce, because eventually the content must be decoded. Because our eyeballs must view it.
It doesn't matter if the OS doesn't prevent copying. The stream, in plaintext, exists and can be copied. Which is what pirates do.
The only way around this is skipping the TV and projecting the encrypted stream into your brain where it is then decoded by a Netflix Approved neurolink module.
For music and movies, yes. Though with movies, you even have HDMI HDCP and DisplayPort DPCP to make it harder.
For games though, the game binary is the media. Game console developers have been very successful at preventing pirating.
More locked device, more difficult obfuscation -> more motivation for certain people to break it and share it with everybody.
There is no way, you can plug all holes, iPhone couldn't do it with their golden cage and they spend ridiculous amount of money so their phone cannot be rooted, but you still have rooted iphone.