← Back to context Comment by Narishma 6 days ago The typical 320x200 mode that games used back then ran at 70Hz. 6 comments Narishma Reply CursedSilicon 5 days ago 72Hz actually!CRT's were "strange" :) Narishma 5 days ago No, for VGA it was definitely 70Hz, or 60Hz for the 640x480 mode but few games used that. CursedSilicon 5 days ago Nope! 720x400 72hz was extremely common for games and apps. It's also why a lot of cheap Point of Sale LCD monitors around the turn of the millennium had 75Hz panelsOr if they were "high resolution" 800x600 56hz 3 replies →
CursedSilicon 5 days ago 72Hz actually!CRT's were "strange" :) Narishma 5 days ago No, for VGA it was definitely 70Hz, or 60Hz for the 640x480 mode but few games used that. CursedSilicon 5 days ago Nope! 720x400 72hz was extremely common for games and apps. It's also why a lot of cheap Point of Sale LCD monitors around the turn of the millennium had 75Hz panelsOr if they were "high resolution" 800x600 56hz 3 replies →
Narishma 5 days ago No, for VGA it was definitely 70Hz, or 60Hz for the 640x480 mode but few games used that. CursedSilicon 5 days ago Nope! 720x400 72hz was extremely common for games and apps. It's also why a lot of cheap Point of Sale LCD monitors around the turn of the millennium had 75Hz panelsOr if they were "high resolution" 800x600 56hz 3 replies →
CursedSilicon 5 days ago Nope! 720x400 72hz was extremely common for games and apps. It's also why a lot of cheap Point of Sale LCD monitors around the turn of the millennium had 75Hz panelsOr if they were "high resolution" 800x600 56hz 3 replies →
72Hz actually!
CRT's were "strange" :)
No, for VGA it was definitely 70Hz, or 60Hz for the 640x480 mode but few games used that.
Nope! 720x400 72hz was extremely common for games and apps. It's also why a lot of cheap Point of Sale LCD monitors around the turn of the millennium had 75Hz panels
Or if they were "high resolution" 800x600 56hz
3 replies →