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Comment by morsch

4 days ago

One of the actual killer apps was gaming. Which still "happens" mostly on the client, today, even for networked games.

Yet the most popular games are online-only and even more have their installation base's copies of the game managed by an online-first DRM.

  • That's true, but beside the point: even online only games or those gated by online DRM are not streamed or resemble a thin client architecture.

    That exists, too, with GeForce Now etc, which is why I said mostly.

  • This is just factually inaccurate.

    • Please provide a more comprehensive response. I suppose I should be more specific as well.

      Some of the online only games I am thinking of are CoD, Fortnite, LoL and Minecraft. The online-first DRM I am thinking of is Steam.

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