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Comment by TechRemarker

9 hours ago

On the other hand if long ago they backed down and lowered fees and allowed more control, aside from the potential security and privacy concerns that could negatively affect the brand, companies would have just then wanted more. As Epic has said they think they should have to pay nothing for all that Apple provides. So not saying all Apple’s choices and timing were right or best, but giving up previously wouldn’t have prevented all of this but rather just lowered the bar and making it easier for companies and countries to make it easier to lower it even further.

> aside from the potential security and privacy concerns

I make apps both as an indie and during my day job. The App Store review doesn’t do anything to protect the privacy or security of iPhone users. Most of the review is focused on ensuring Apple doesn’t get sued and that you as a developer don’t try to advertise something Apple doesn’t like. The whole idea that the App Store is safer is a marketing thing.

  • Ok, what do you make of this then? https://support.apple.com/en-us/122712

    While not perfect, they claim to do security checks and verify some privacy choices. So they do something at least.

    As a consumer I can see value in Apple forcing itself in an arbiter role for app payments so they can step in when I have a conflict with an app developer.

    • All this is rehashed common sense - what you as a seller of software probably will do anyway to appear legitimate. No part of the review process stops someone from circumventing any of those rules - all you need is for the app to behave during review.

      Every technical safeguard is part of the operating system anyway, so that’s what’s really protecting you and it will still protect you when you install an app from another source. Just like computers have worked since forever.

> As Epic has said they think they should have to pay nothing for all that Apple provides.

As they should be. iOS was already paid for when the user bought their device. Mandating a 30% cut on all in-app purchases is double-billing.

Tim Kulak[0] calls this "forcing Apple to give away its technology for free", which is asshole logic. In no sane world would a court consider application developers to be making a derivative work of the OS they port to, so the OS vendor has no legal entitlement to application developers' revenue. The only world in which this stupid 30% cut was even tolerated was, ironically for Epic, games development.

As for privacy and security concerns, I would like to note that Apple has very specific definitions of those words that only marginally interact with your own understanding. To be clear, if you were to modify an iOS app to, say, remove tracking code from it, Apple would consider that a security breach. Even though this is a common thing that we do in web browsers all the time. Because users have their hands tied on iOS in ways that they don't on macOS, they can't fight back against tracking on their phones like they can on their computers.

[0] Term used by the Soviet government to refer to "any rural landowner that didn't cooperate with their disastrous attempts at land collectivization". I'm using it here mainly because it almost-rhymes.

> As Epic has said they think they should have to pay nothing for all that Apple provides.

I agree with this assuming what Epic Games wants is to be able to distribute their software themselves without Apple being in the loop