Comment by macNchz
9 hours ago
Services are super high margin (twice that of hardware), growing quickly year over year, and now make up a big fraction of Apple's overall revenue. Sadly, I think, the days of Apple having the incentives and motivations associated with being primarily a hardware company are well past us—we're at the stage where hardware and OS product decisions reflect a need to drive services revenue, rather than simply making something great that people want to buy.
App Store revenue is essentially infinite margin. Selling gambling games to children is essentially free money for them.
*skimming off the top from gambling games for children.
They don’t even have to put in the effort of making it.
They're the ones selling the gambling games. They didn't create them, but they do sell them.
1 reply →
> gambling games to children
Essentially the same as giving alcohol to kids at home. That's the parents fault first and foremost.
> Essentially the same as giving alcohol to kids at home.
Is it? A bottle of vodka, rum, wine, beer, is very obviously what it is.
A lot of these gambling games are disguised as games, that just happen to have elements that are heavily disguised to not be obviously and immediately shown to be gambling.
You and I both know what loot boxes are, but does everyone? There's nothing obviously gambling about a loot box, until you dig into it.
1 reply →