Comment by capten
11 hours ago
I've been working on a ttrpg site for the last year with my own IP. The intent is to create an experience that makes an intuitive UI that minimizes tedious tasks.
You need to know "does this guy look hurt"? The enemy HP bar can be set to either an actual percentage, or set to have cracks in the bar to signify a range of damage. Does only person take notes? Personal notes are shareable and there's a section for community notes. Do you have enough perception to notice a hidden door? The UI can be set to go off passive perception and give you those notifications automatically.
It's still in early alpha testing with friends, but it should eliminate general GM pain points to encourage more groups to form.
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