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Comment by johnnyanmac

4 hours ago

Yeah I've noticed it even in games. It's an industry known for being high risk and very fickle in success, but you'll still see so many devs profess that "you just have to make a good game the audience wants!" If only it was that straightforward.

Luck is the crossroad of opportunity and preparation. The "opportunity" here is basically "luck" with a tiny bit of sway. Sometimes opportunity is missed or never comes from no fault of your own. If more people saw it this way they may not cast it off purely as happenstance.