← Back to context Comment by pjmlp 3 months ago Apple already has their own way, and they rather have studios rewrite the games.https://developer.apple.com/games/game-porting-toolkit/ 2 comments pjmlp Reply swiftcoder 3 months ago The porting toolkit is more or less Apple's version of Proton:"evaluate your unmodified Windows executable on Apple silicon using the evaluation environment for Windows games"A bunch of games just ship the Windows executable and some version of that translation layer in their MacOS App bundle pjmlp 3 months ago That is step one, see WWDC sessions on the matter.
swiftcoder 3 months ago The porting toolkit is more or less Apple's version of Proton:"evaluate your unmodified Windows executable on Apple silicon using the evaluation environment for Windows games"A bunch of games just ship the Windows executable and some version of that translation layer in their MacOS App bundle pjmlp 3 months ago That is step one, see WWDC sessions on the matter.
The porting toolkit is more or less Apple's version of Proton:
"evaluate your unmodified Windows executable on Apple silicon using the evaluation environment for Windows games"
A bunch of games just ship the Windows executable and some version of that translation layer in their MacOS App bundle
That is step one, see WWDC sessions on the matter.