Comment by bluGill
1 day ago
> Does Activision have to produce this piece of paper once they sue to establish standing?
Yes, but see below.
> If Activision's version of this piece of paper was chewed up by rats in the 90s, does their ownership stake vanish in a puff as well?
No, but complex. Legally the contract is still valid, but they still need to show the court what the details are. All parties to a contracts get a copy, and so Activation can legally force other people who should have a copy of the contract to produce it, any copy is enough (or several partially rat eaten copies may be enough to reproduce what the original said). Activision has all the time they want to find copies of the contract (unlike trademark, copyright isn't use it or lose it), so you are risking the above for a long time. Sometimes enough testimony in court of we did have a contract is enough - when it is obvious there must have been a contract at one time the court will put together obvious details which might be enough to sue. In this case the 3 parties can agree that while they don't know who as rights between the 3 of them the rights must be contained and so they can agree to a 3-way split for purposes of going to court - even if it latter turns out only one party had rights, that party agreed to the split (though if you years latter can prove a 4th party has rights they can sue the other 3).
Of course if rats did eat all copies of the contract the lawyer fees to figure this out are likely more than the game is worth and so it probably isn't worthwhile to sue, so practically it may be as if they no longer have rights to the game just because they can't afford to enforce it. This is a very risky take though and so nobody should risk it.
> This is a very risky take though and so nobody should risk it.
People keep on insisting when it comes to these things that various things are risky in a rather handwavey way but they never fully come out and articulate the risks.
I asked this question to ChatGPT a bunch of ways and tried to understand what the specifics are when people say this is risky and I can't really seem to get to anything that is a nuclear level risk, just a garden variety risk that you need to manage amongst all the other garden variety risks involved in running a business (when inputted with a reasonable set of realistic assumptions, it's possible to create assumptions where this is a nuclear level risk but that doesn't seem to apply to the majority of real world cases, including this one).
You're not going to to get a good answer to this, because 1) 99% of people here aren't lawyers and 2) the ones who are lawyers or know the law have better things to do than argue with the nonsense machine, certainly not via proxy.
Willful copyright infringement means liability for statutory damages, compensatory damages, claims on all profits, and legal fees (yours and theirs).
(I am not a lawyer, I am not your lawyer, chatgpt is a very bad lawyer).
The risks are not something we can know. They are not we put you on death row bad. The courts decide what to do. Every country has their own laws and you could be taken to court in more than one. You can get a better answer from a real lawyer not me, but that will costs money.
The worse case is if they have a registered copyright which means they get to charge triple damages. I'm not completely clear on what triple damages mean. I think that means they subtract your costs to publish the game and count only the profits, but I'm not sure. I'm also not sure if they assume your costs, or what they would have charged if they had done this (that is if you sell the game for $50 but they would charge $100) - you can bet their lawyers will argue for whatever gets them the most, and may also ask for lawyer fees.
For a small company the above will bankrupt you.