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Comment by amypetrik8

6 hours ago

I mean dude said he's doing multitaskign stuff --in-- teams and it's slow.

To me memory latency being whatever, 30% higher, ought not to explain the issue here, in part because that's a priori assuming all is memory-bandwidth-limited vs say network limited or CPU limited far as the bottleneck

What makes more sense to me is the software is "slow and clunky" that is maybe a global mutex, maybe poor multithreading sync making it effectively single threaded, with a sprinkling of particularly slow algorithms or syscalls that are realized as a frozen GUI, or as we call such cases, Microsoft standard

but a sprinkling of singleton’s/mutex’s would indeed be less painful with higher memory bandwidths and latencies.