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Comment by landr0id

15 hours ago

I agree and don't think there's any unused data. For `common.lin` for instance my parser reads it basically to the end and there's some small amount of data that's unused. I never actually quantified the amount but I'm fairly certain it's <100 bytes. Probably a bug in there.

The goal post has shifted so far beyond my original intentional at this point. The devs working on the EnhancedSC mod have a strong desire to port some Xbox assets/maps to PC, so I'm mostly doing it at this point as an attempt to help them out.

*On second thought, there's definitely some unused scripting functionality. Script functions which are unused are still included in their parent classes and are loaded if the parent object is loaded, even if never directly called. Whether or not any of this is interesting is another story.

Textures and models though will definitely not be present unless they're used in some non-visible way.