← Back to context Comment by pebal 7 hours ago RC is a GC method and the least efficient one. 2 comments pebal Reply winrid 2 hours ago It's the most predictable and has much less overhead than a moving collector. pjmlp 2 hours ago Only when we forget about the impact of cycle collections, or domino effects stoping the world when there is a cascade of counters reaching zero.The optimisatios needed to improve such scenarions, are akin to a poor man's tracing GC implementation.
winrid 2 hours ago It's the most predictable and has much less overhead than a moving collector. pjmlp 2 hours ago Only when we forget about the impact of cycle collections, or domino effects stoping the world when there is a cascade of counters reaching zero.The optimisatios needed to improve such scenarions, are akin to a poor man's tracing GC implementation.
pjmlp 2 hours ago Only when we forget about the impact of cycle collections, or domino effects stoping the world when there is a cascade of counters reaching zero.The optimisatios needed to improve such scenarions, are akin to a poor man's tracing GC implementation.
It's the most predictable and has much less overhead than a moving collector.
Only when we forget about the impact of cycle collections, or domino effects stoping the world when there is a cascade of counters reaching zero.
The optimisatios needed to improve such scenarions, are akin to a poor man's tracing GC implementation.