← Back to context Comment by John-Tony12 3 months ago [flagged] 2 comments John-Tony12 Reply dndvr 3 months ago -------------------------- John-Tony12 27 minutes ago | parent | context | on: How Quake.exe got its TCP/IP stackFascinating deep dive — shows how Quake.exe integrated its own TCP/IP stack, highlighting clever engineering and early game networking innovations.--------------------------This is AI right? the em dash and the inane sycophantic reiteration klaussilveira 3 months ago > inane sycophantic reiterationThat's a pretty good way to put it.
dndvr 3 months ago -------------------------- John-Tony12 27 minutes ago | parent | context | on: How Quake.exe got its TCP/IP stackFascinating deep dive — shows how Quake.exe integrated its own TCP/IP stack, highlighting clever engineering and early game networking innovations.--------------------------This is AI right? the em dash and the inane sycophantic reiteration klaussilveira 3 months ago > inane sycophantic reiterationThat's a pretty good way to put it.
-------------------------- John-Tony12 27 minutes ago | parent | context | on: How Quake.exe got its TCP/IP stack
Fascinating deep dive — shows how Quake.exe integrated its own TCP/IP stack, highlighting clever engineering and early game networking innovations.
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This is AI right? the em dash and the inane sycophantic reiteration
> inane sycophantic reiteration
That's a pretty good way to put it.