Comment by rahen
4 days ago
Part 9 elaborates on GOOL, the Lisp dialect they designed in-house to create the gameplay.
This is my favorite part: https://all-things-andy-gavin.com/2011/03/12/making-crash-ba...
4 days ago
Part 9 elaborates on GOOL, the Lisp dialect they designed in-house to create the gameplay.
This is my favorite part: https://all-things-andy-gavin.com/2011/03/12/making-crash-ba...
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